

Waragai: And in a pretty short space of time as I recall. Well Waragai and the 3D artist he was working with made almost all of the npc's faces. Otsuka: If you get the camera into just the right position you can actually see inside Sieglinde's helmet, she's quite a looker isn't she. I have to apologise to Mr Waragai for that. I just wasn't able to fit in anywhere in the game. If there's one thing I regret about the Catalina armour, it's that I wasn't able to show the helmet opening, it's designed to do that and I have a mental image of Siegmeyer popping it open and hungrily guzzling down some food. It's strange little details like this that I really like about it. Miyazaki: Although Siegmeyer isn't actually fat, it's just his armour. Then I started thinking, how would you construct armour for someone who was really overweight, and this design was the result. I've always liked fantasy but it wasn't until I started working on these designs that I really began to think about how the armour was put together. Otsuka: That's great, so, does it have a special meaning for you since it was one of your first designs?

Once we started work on Dark Souls and I began to outline Siegmeyer's character, it seemed like a perfect fit so I just used the design as it was. It was really distinctive with a spherical, onion shaped helmet and I took to it immediately. During that period I asked him to produce some fantasy armour, and among his designs there was a large, overweight character like Bazuso from Berzerk. Long before we started work on the game, in fact, not long after he joined the company we actually asked him to produce a number of designs, not for any specific project but more as a kind of test to help us decide which development team to attach him to.

Miyazaki: The Catarina armour was designed by Mr Waragai. Otsuka: There are some really unique weapons and suits of armour, could we speak a little about them? Siegmeyer's armour is one that really stands out. If you missed the previous parts you can find them here: Dark Souls Design Works Translation: Weapons and Equipment Part 1/2
